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Necromunda Underhive Badzone Delta-7

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This collection of double-sided board tiles expands and changes your games of Necromunda: Underhive by adding new, atmospheric places to fight – and new rules, which can be found in the Gang War 2 supplement (including adaptations for Sector Mechanicus battles). 9 tiles are included, exactly the same size as the tiles found in the Necromunda: Underhive boxed game, and the hazards upon them include: 

- Cult Ritual Chamber: a hidden shrine to the Ruinous Powers that can drive a man insane;

- Collapsed Sections: these feature large pitfalls, and the shifting floors are easily affected by blasts;

- Archaeotech Device: a functional, mysterious device from centuries ago – press the button and see what happens;

- Furnace Floor: this gives off such violent heat that it can affect ranged attack;

- Ventilation Tunnel: a huge fan whose turbulent currents can drag gangers to their doom;

- Malfunctioning Generatorium: abandoned electrical machinery that can deliver a devastating shock;

- Sludge Farm: massive vats of ‘biological run-off’ which unwary gangers can fall into;

- Flooded Passage: injured gangers can find it hard to keep their head above the water;

- Sewage Channel: a dangerously fast-flowing stream of mycoprotein;

- Promethium Cache: fuel spills, barrels and tanks that can be detonated by a wayward shot;

- Unlit Corridors: their darkness obscures gangers, making ranged attacks more difficult;

- Secure Vault: extremely tough and hard to get into;

- Fungus Sprawl: not only does this fungus provide illumination, it boasts incredibly poisonous spores;

- Waste Compactor: it’s possible to climb out of this compactor – assuming nobody switches it on…

- Xenos Nesting Chamber: filled with egg sacs that can burst open with xenos hatchlings at any time.